October 3-6
I worked on this for over the course of approx 3 days. I was primarily focused on practicing more effective and interesting shading. Although I'm not entirely satisfied with the girl's dress, I will agree I learned a good bit of shading techniques that can make for slightly more interesting visuals (like the very sharp contrast between the light and shadow on the girl's arm. Got a good bit of practice drawing and shading hands and arms at an angle. Posted on personal art social media.
I worked on this for over the course of approx 3 days. I was primarily focused on practicing more effective and interesting shading. Although I'm not entirely satisfied with the girl's dress, I will agree I learned a good bit of shading techniques that can make for slightly more interesting visuals (like the very sharp contrast between the light and shadow on the girl's arm. Got a good bit of practice drawing and shading hands and arms at an angle. Posted on personal art social media.
![Picture](/uploads/1/2/1/6/121612125/editor/img-0076.jpg?1538841904)
October 7
Worked on this for roughly 3 hours with some colored ballpoint pens. The focus of this drawing was creating a stylized, expressive face while exaggerating the properties of hair or hair-like material.
![Picture](/uploads/1/2/1/6/121612125/editor/animation3.gif?1539012102)
October 8-9
part 2
I worked on this at around 12 at night until 1:30 am, so roughly another hour and a half. The animation goes at about 10 frames per second (for a total of 11 frames) which is incredible short and slow compared to 16 fps, or 24 fps. I say this but the focus of this exercise wasn't exactly working on smoothing out my animations but animating the body in an angle I haven't done before extensively. It was incredibly uncomfortable because although it was a small step out of my comfort zone, it was a step I took nonetheless. I can already spot some strange things I did--the angles of the legs are constantly changing, and the arms kinda do their own thing. But even with all these problems, including the ones that surely exist but I couldn't even spot, I'm very happy at the fact I was able to make them in the first place. Mistakes are always a good sign of progress. I say this but I have a long way to go about completely and comfortably embracing mistakes I make.
October 9 I worked on another run-cycle animation after one of my classes. Like the GIF above this one, animating a person running at this angle is relatively new to me as well. There are many weird things going on but again, I'm happy to have even made it. Took roughly an hour or two from start to finish. |
October 13
Roughly 1 hour was spent working on this. I wanted to practice values again, as well as working in a little bit of practice drawing a body from a slight top-down perspective. I wouldn't consider this anatomy practice because I didn't have a reference working on this. The figure was drawn for fun. and isn't necessarily anatomically accurate. |
October 15-16
Almost 6 hours were spent on this one, mostly because there was a lot of trial and error and tweaking that I needed to get done before I really went with the piece. I wanted to practice a couple things. I wanted to portray a certain mood and practice using colors that lend itself well to that mood. I wanted the character in the image to show a kind of hopelessness and fear. I'm really happy with this one, but I think I can learn drawing more convincing body posture. |
October 18
I don't practice drawing environments often enough and I've been meaning to practice for a long time. I'm honestly more upset I didn't do this earlier for myself? I want to Get Gud at drawing environments but it's always so intimidating, I also feel like I never really learned the fundamentals to even drawing environments well enough in the first place |
October 20
Another sketchbook entry. I've always thought I had a lot of trouble correctly breaking things down into their most basic shapes, a skill that is especially useful when drawing a complex object with overlapping parts (i.e. the fingers closer to the front) This drawing was an exercise in that. The mistakes of the first drawing demonstrate an incorrect breaking down of shapes, and over-simplifying in a quick and careless way that made the entire drawing look much flatter than it should. For the second drawing. I took a metaphorical step back and took a better look at the reference image I had been using, and corrected and re-corrected the base shapes until it was an accurate enough depiction of the reference and went on from there. I like how it turned out! |
Post-Yutu Art
Art that I've made the week before Yutu and onward. I was not able to maintain the original arrangement of 3 hours a day for 30 days like I had promised, but I didn't stop drawing completely. I also didn't really bother to keep track of the dates, so it'll be something of an art-dump. Thanks!